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Extensible Markup Language  |  2012-06-04  |  939 b   |  33 lines

  1. ∩╗┐<?xml version="1.0" encoding="utf-8" ?>
  2. <CodeSnippets  xmlns="http://schemas.microsoft.com/VisualStudio/2005/CodeSnippet">
  3.     <CodeSnippet Format="1.0.0">
  4.         <Header>
  5.             <Title>beg</Title>
  6.             <Shortcut>beg</Shortcut>
  7.             <Description>Code snippet for begin object-end obejct</Description>
  8.             <Author>Mr O. Duzhar</Author>
  9.             <SnippetTypes>
  10.                 <SnippetType>Expansion</SnippetType>
  11.                 <SnippetType>SurroundsWith</SnippetType>
  12.             </SnippetTypes>
  13.         </Header>
  14.         <Snippet>
  15.             <Declarations>
  16.                 <Literal>
  17.                     <ID>name</ID>
  18.                     <ToolTip>Object name</ToolTip>
  19.                     <Default>Name1</Default>
  20.                 </Literal>
  21.                 <Literal>
  22.                     <ID>class</ID>
  23.                     <ToolTip>Class name type</ToolTip>
  24.                     <Default>Object</Default>
  25.                 </Literal>
  26.             </Declarations>
  27.             <Code Language="Unreal Script"><![CDATA[Begin Object Class=$class$ Name=$name$
  28.     $selected$$end$
  29. End Object]]>
  30.             </Code>
  31.         </Snippet>
  32.     </CodeSnippet>
  33. </CodeSnippets>